StrategyRoguelikeRogueliteComing Soon
Infamous Keepers

Game details

Developer
Goblinz Studio
Publisher
Goblinz Publishing
Planned platforms
PC, Mac, Linux
Planned release
2027
Player ratings

Ratings open after release.

About this game

Step into the shoes of a Dungeon Keeper in Infamous Keepers, a tactical roguelite where you must defend your lair from relentless hero

If you have ever wondered what it feels like to be on the other side of a classic dungeon crawl, Infamous Keepers offers a fresh perspective. Set within the established Legend of Keepers universe, this title casts you as a Dungeon Keeper tasked with maintaining a profitable lair while the Dungeon Company undergoes a period of massive instability. With portals closing and outside support vanishing, the pressure is on you to prove your dungeon remains a formidable operation. Your primary objective is simple yet demanding: prevent any party of heroes from successfully navigating your defenses, or face the end of your career.

Gameplay

At the core of the experience is the strategic placement of towers and traps throughout your dungeon. You are given full control over your floors and walls, allowing you to design a gauntlet that greets visitors with a hostile reception. Success depends on your ability to adapt to a wide variety of intruders, ranging from young adventurers to bizarre, out-of-control mutant rats. Because each threat requires a different approach, you must constantly fine-tune your defensive layout to ensure no hero makes it through your lair.

Your employees are your most vital resource, and managing them effectively is key to survival. You can deploy them to the front lines to actively slow down incoming enemies or station them within towers to provide crucial stat boosts. Beyond simple placement, the game encourages you to evolve your workforce by unlocking various upgrades. You can also utilize unique Relics to further customize your dungeon's capabilities, ensuring that your specific strategy remains distinct as you progress through the challenges posed by the Dungeon Company's testing.

Being a Keeper involves much more than just setting traps; it requires constant, high-level management. Between assaults, you must decide how to spend your time, whether by recruiting new monsters, trading resources, or acquiring new traps. Sometimes, you may even need to make difficult decisions, such as selling your lowest-performing employees into slavery to secure rare items. If intruders manage to bypass your traps, you must be ready to intervene personally at the heart of your lair, using unique spells to turn the tide of battle.

What stands out

The game distinguishes itself through its focus on the corporate instability of the Dungeon Company. The narrative backdrop of massive layoffs and the sudden closure of portal networks adds a layer of urgency to your management duties. You are not just defending a dungeon; you are fighting to maintain your professional standing in a cutthroat environment where failure is not an option.

The stakes are clearly defined by the threat of professional ruin. Because you are cut off from all outside help, your success is measured entirely by your ability to turn a profit and keep your dungeon operational. This creates a focused, high-stakes loop where every decision, from the placement of a trap to the management of your staff, is tied to your long-term survival in the company.

Who might enjoy it

This game is a natural fit for players who enjoy tactical management and the dark humor of playing the villain. If you appreciate games that force you to weigh pragmatic, often cruel choices against the need for organizational success, you will find plenty to engage with here. It is designed for those who enjoy the challenge of building and refining defensive systems under pressure.

Unreleased: review and concurrent-player statistics are not applicable.

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